Friday, June 24, 2011

The Agony of Choice - Part 2

Hi everyone! I'm back with more ranting about Persona 4.

Last time, I talked about how a big choice came up in the plot, and how making the wrong decision led to the bad ending of the game. Last night, I reloaded my last save before the choice, played up until that point in the game, and made a different choice.

And got the bad ending again.

"Well screw this!" I thought, turning off my PS2 and getting on the internet. "I'm going to find out what damn choice was the right one to make!" And I did. And boy, was I ever pissed off!

So, at first you have three different dialogue options to choose from. After that, depending on what you take, you make a second choice. To be able to continue with the game, you first have to pick the correct option out of three. Then, you have to choose the correct option out of four new ones. I'm no probability expert, but even I can tell that the chances of making the right choice from the beginning are pretty darn low. Especially given how ambiguous the correct line of choices is.

As I said in my last post, I still love this game for what it is, but by Melchizedek, that was a poorly designed choice.

Well, now I know what to do to be able to finish this game for real, so I'm just going to do that and pretend none of this ever happened. Sorry for taking two posts to rant about something so trivial, but I just couldn't get it out of my mind. But now that I have, so to speak, exorcized this particular demon, I feel at peace once again.

Until next time, everyone, have a good day!

13 comments:

  1. ahh that sounds like such a frustrating game!

    ReplyDelete
  2. i have an odd thing for frustrating games... i love the feeling when you beat them!

    ReplyDelete
  3. Yeah, that is definitely one aspect of Asian RPGs I greatly dislike - vaguely worded question/answer choices, which have no real relevance to the story or characters. An old saying, but it fits, & I yell it a lot at video games like Persona - what does that have to do with the price of tea in China?!

    ReplyDelete
  4. Good reading, good day my friend.

    ReplyDelete
  5. I like games when they're relaxing not frustrating!!
    have a good day you too

    ReplyDelete
  6. Choices can be hard to make in certain situations, so think if your able to make the right choice based on the situation your in!

    ReplyDelete
  7. Sounds very frustrating but atleast you'll get the right ending eventually.

    ReplyDelete
  8. Thanks for sharing this tid bit of info about this game.

    ReplyDelete
  9. Haha, that's so lame. I'm honestly not a fan of games like that. The Mass Effect/Fallout Method is best imo, Good, neutral, evil.

    ReplyDelete
  10. Japanese games often have some odd design choices, but you gotta put up with them if you want that style of game. For me, it's Dragon Quest<3

    ReplyDelete
  11. yeah there is a 1 in 12 chance you would choose the correct path, I can understand your frustration!

    ReplyDelete
  12. I know exactly the bit you are talking about, fortunately I had advanced warning and just used GameFAQs

    ReplyDelete